Test whether cutting is the bottleneck
Use one complete pass through the current patch. The result matters more than a blade name without verified speed fields.
- Start with an empty queue. Let the existing hay finish processing.
- Cut one patch. Watch how quickly grass becomes available hay.
- Check the Processor. Look for waiting hay after the cutting pass.
- Choose the purchase. Buy cutting only if grass, not processing, caused the delay.
Use the visible blade signals
The same Scythe upgrade can be useful on one farm and wasteful on another because downstream processing changes the result.
| Visible signal | Blade decision | Other action |
|---|---|---|
| Grass remains uncut | Upgrade the current Scythe path | Keep processing unchanged |
| Hay piles up | Delay another blade purchase | Check Processor Speed |
| Active cutting is fast but offline progress is weak | Keep the blade | Review Workers |
Read the current shop card
The shop includes a Scythe Pack, but this guide does not attach a permanent price or speed to it without a current cross-check. Read the live price, contents, and stated effect before buying. Skip the purchase when it delays the Processor or Worker change that fixes the real bottleneck.
A complete blade catalog, exact costs, and a permanent cutting-speed table are not confirmed here.
Continue from the queue
When hay is waiting, open the money guide to diagnose processing. When the farm has more than one slow stage, use the upgrade order to choose one readable change.
What this guide relies on
This page uses confirmed game identity, observed tutorial checkpoints, and reviewed gameplay. Prices, rewards, and update-sensitive values are omitted unless current sources confirm them.
Fix the Cash bottleneck
Use the queue diagnosis when hay is already waiting.
Open the next guide →